Wednesday, August 22, 2007

Open Field Join-Up,,Almost

I was contacted by a local Doctor about his Two Year Old Filly. Doc had traded this two year old to a local trainer for a horse trailer. The problem was that this filly had no human contact since she was six months old and the trainer could not catch her.

Doc asked me to come look at the horse and see if I could help. She was a beautiful Tennessee Walking Horse and would come up with curiosity but when I would reach out for her she would back up just out of reach or hide behind another horse. I started to walk her down just to see how she would react. No interest in any contact what so ever.

Finally after about a half an hour I decided to separate her from the other horses. I was able to put the other horses up and keep her at bay. When she realized she was in the field alone she went nuts. Screaming and try to climb the gate.

I grabbed a rope and started to push her off the gate and into the field. Now that I had her in the open field I would push her by throwing the rope at her hind quarters. I would have to follow her and keep pushing for over an hour. Finally her inner ear was focused on me like a radar and she started a chewing motion with her mouth, I knew I had her and lightened up a little. It was hot, she and I were both tired and in need of water.

After a five minute break we started again. Same thing, ear focused and chewing of the mouth but I could never get her to bow or come to me no matter what.

Change of method. I roped her from the ground. As soon as the rope hit and went tight she took off burning my gloves. I would follow, Pick up the rope and try light pressure. Off she went. After about a half an hour she started to give in. I finally walked the length of the rope and got my hands on her for the first time. She was still very shy but did not run. After about five minutes I could rub her all over and was able to put the first halter on her of her life.

Once the halter was on I attached a lead rope, she still didn't run, but would not lead. I walked her in small circles bending her and forcing her to turn and follow my lead. She got comfortable but still would not move forward. Next move was to take a lounge whip and hold it behind me in my outside hand and as I would step forward I would flick her hind with the whip. She began to understand what I wanted and complied. By the time we were done I tossed the lead rope over her back and walk next to her. No matter where I went she stayed in step and at my side.

This was truely an exhilarating experience for me. I have accomplised similar in a round pen but never in an open field. I was blessed by this horse and am grateful for the experience.

El.

Professional Gamers

Professional gamers

By RACHEL ADAMS, The Daily NewsWednesday, August 22, 2007 1:04 PM CDT

Growing up, Elliot Holland and Chris Jefferies always envisioned their dream jobs simply: playing video games all day long.Honing their skills on games like Atari's “Pong” and Nintendo's “The Legend of Zelda,” the Bowling Green friends heard people say over and over again that their pipe dreams wouldn't come true - that, in the real world, no one gets paid to move fictional characters around a screen.That was before Holland, 23, and Jefferies, 21, were guaranteed a $30,000 contract, plus bonuses based on performance, to be “World of Warcraft” professionals for the Championship Gaming Series, a professional gaming league that aims to be the first of its kind to have salaried players. The duo, who call themselves “Ensane,” won the honor by placing third in a “World of Warcraft” arena match at BlizzCon, an early August event in Anaheim, Calif., by Blizzard Entertainment, makers of the game.“It is really exciting,” Holland said. “I do feel like we're pioneers in this field. ... We are really kind of paving the way for the whole industry.”Holland first started playing “World of Warcraft” - a massive multiplayer online role-playing game, or MMORPG - three years ago, convincing Jefferies to join him a year later. When Blizzard introduced an “arena match” feature, allowing teams of players to fight other teams to the pixellated death, the roommates formed a paladin/warlock combination team and started practicing.The two play “all the time - too much, if you ask my mom,” Holland said. “We play every day, at least several hours a day. ... It's good to stay on top of our game.”Eventually, Blizzard began offering arena tournaments - where teams compete for cash prizes - for teams of five and three, Holland said, but not for pairs. A few months ago, however, a friend mentioned that the Championship Gaming Series planned to offer a tournament for “twos,” qualifying rounds for which were held online in America and Europe. Team Ensane placed in the top 70 teams in the United States, then moved up to the top eight, qualifying them for a trip to BlizzCon on Aug. 3 and 4.At BlizzCon, the winning teams competed against each other on computers hooked up to large screens that aired all the action, Holland said. He and Jefferies faced DnT, a team favored to win, in a round that drew gasps and cheers from the crowd with each move.“We gave them a pretty good run,” Holland said. “We got down to the wire at the end. It was pretty close, then one of their players pulled out a pretty clutch move. ... We definitely had the most exciting game there.”The two enjoyed the star treatment lavished upon them at the event - fans asked for their tips on gaming, they were issued “Pro Gamer” ID badges and received paid airfare and entry into BlizzCon.“On eBay, tickets for BlizzCon were selling for about $600, last-minute,” Jefferies said. “We had our own lounge as well.”The pair will fly to Los Angeles in November to play in the Championship Gaming Series World Championships, then in 2008 will be matched with one of eight teams across the nation. Previously, the teams were comprised of 10 members, each an expert on one of several different console video games, but next year the teams will expand to include two “World of Warcraft” experts - in one team's case, Holland and Jefferies. They're not sure yet which team they'll be assigned, but they do know one thing: Life with the Championship Gaming Series, while it may be fleeting, is going to be awesome.“Do what you enjoy - don't let someone tell you, you have to do something else,” Holland said. “There's always going to be a way. You can make things happen.”Both Holland and Jefferies say their families are proud of their accomplishments - but, as exciting as the prospect of getting paid to play video games is, they acknowledge the need for a backup plan. The duo plan to stay with the Championship Gaming Series as long as they can, but they know the deal may not last forever.“The best part is, you get to go for what you really want, and if you have a plan B, you're never going to be hurting for anything,” Jefferies said.

Gamebytes: Mario Strikers Charged for the Nintendo Wii

Gamebytes: Mario Strikers Charged for the Nintendo Wii
by Jeremy HohmanFriday, August 17, 2007 1:32 PM CDT
Mario’s back in action and taking full charge on the Nintendo Wii. Have you ever wonder what soccer would be like if you were a Nintendo character? Well now you get your chance with Mario Strikers Charged.This new addition takes soccer to a whole new level with crazy playing fields and some off the wall power moves. Each game has two five player teams that play on fields half the size of a traditional soccer field. With all the different variables that make up the game you will see soccer from a very different perspective. For instance each character has there own special abilities that allows you to confuse or completely dominate the competition. One example is Mario can grow a hundred times his size and rampage the pitch while Wario sprays off a mist and disorients players on the other team. You will have a choice to pick your captians which include Mario, Luigi, Wario, Donkey Kong, etc. Each character that you select has different fake out moves and abilities, so get used to your character and see which one suites you best. You can also perform Mega Strikes which allow your character to jump in the air, perform a massive kick, and send the ball at the goalie at warp speeds. The opposing player must stop the strike or risk multiple goals. The controls of the game are not that difficult to learn, but they do take some practice. Once you get the hang of it you’ll be hitting Mega Strikes no problem and terrorizing the apposing team. And don’t forget to check out Strikers 101 mode which includes 10 lessons that teach you the basics such as using power ups and completing Mega Strikes.I give Mario Strikers Charged a certified A+

Jeremy Hohman is the writer, producer and host of GameBytes a 30 minute weekly game news and review show. Jeremy is currently traveling across the U.S. hosting gaming competitions for GameZnFlix at the Midnight Gaming Championship 2007.To see where Jeremy will be next, and to play the games that were reviewed, simply go to http://www.gameznflix.com

Wild Hogs

Wild Hogs was absolutely hysterical. I LMAO the entire movie. This is one for the library. Rent it, watch it and I know you will want to buy it.

Saturday, August 11, 2007

300 was the Bomb



The movie 300 was by far one of the best inspirational movies of the year. An aginst all odds type of action , suspense, thriller. From start to finish this movie holds the viewers attention and causes you to revel in the commitment and dedication of a people that truly believe in their cause and are willing to die for what they believe in.




This movie does remind the thoughtful viewer that their are things in all of our lives, beliefs and convictions, that we ourselves are not standing up for. Stand up for yourself, your beliefs and don't let the masses dictate your convictins. Be a Spartan!!!!




El

Monday, August 6, 2007

GZFX as an Investment-Risky but Rewarding







As an avid gamer I'm always looking for the inside scoop and new opportunities. A friend of mine from Kentucky told me about the game rental company http://www.gameznflix.com/ that he uses regularly for game and movie rentals. Frank is always going on about how east and reliable the company is and how he loves having his rentals sent directly to his house. I joined at his recommendation and have not been disappointed.


On the other hand I looked into http://www.gameznflix.com/ as an investment. This is a risky Pink Sheet stock that very possibly will grow. I bought 2,000,000 shares for $600.00 dollars and know that my $600.00 may soon be gone.


After extensive Due Diligence I have found the stock to be rocky at best but fully believe that a year end rebound is on its way. I am not a Stock Broker and this is just my opinion. I do have faith that this little company has plenty of room for growth and it would take absolute stupidity by the Directors for me to lose my money. I have recommended to all of my family and friends to get in now will the getting is cheap. Never invest more than your will to lose, but the bigger the risk the bigger the payoff.


Good luck,


El

Saturday, August 4, 2007

Hohman Strikes Again with Darkness


So you think your not afraid of the dark
by Jeremy HohmanThursday, August 2, 2007 3:55 PM CDT
So your not afraid of the dark, well The Darkness just might change that. Based on the comic book series by Top Cow Productions; it’s a definite change in FPS games we’ve come to know.The Darkness is similar to most other first person shooters except you have special dark powers that allow you to take on multiple enemies without even using your guns. You’ll start off as hit man Jackie Estacado, who’s sent to live with his sweet old uncle Paulie, who shows him the ways of the Franchetti crime family. When money goes missing, Uncle Paulie blames Jackie and wants him killed by mob goons using any means necessary. The plot thickens as on Jackie’s twenty-first birthday, Uncle Paulie plants a bomb that nearly kills him. After his near death experience, Jackie gains some unique powers from the dark side and begins to take his revenge against Uncle Paulie, using his new dark powers. With these powers: you have the ability to sneak up on your opponents, refill your dark powers by devouring hearts, and summon darklings, small ghouls that help Jackie do his evil deeds. You also have the ability to switch between Jackie and his dark manifest of himself by hitting the left bumper button. The key to replenishing Jackie’s darkness power is to stay out of the light by destroying all the sources of light. As you advance in the game, make sure to use your tentacles to surprise unsuspecting enemy, unlock doors, and crawl through tight spaces. If you’re looking for a traditional first person shooter game with a sinister spin, then The Darkness is for you.The Darkness gets a C+ in my book.Jeremy Hohman is the writer, producer and host of GameBytes a 30 minute weekly game news and review show. Jeremy is currently traveling across the U.S. hosting gaming competitions for GameZnFlix at the Midnight Gaming Championship 2007.To see where Jeremy will be simply go to http://www.gameznflix.com/